![]() door-welding, amount of healing done, etc.). To level up your perk in a particular class in KF, you had to use one of the class's corresponding weapons to do a certain amount of cumulative damage against enemy Zeds - and there would also be an additional requirement per class that you would also need to farm (e.g. (see Class Guide: How to Play Berserker, Commando, Medic, Support for a look at the different perk rewards) Each time you gain a level, your stats are increased by a small percentage, and after each 5-level increment, you choose between two different level perks. ![]() Each class currently has 25 levels while in Early Access.
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